Some of my friends who also like PS:T also share this opinion. Yet, even after playing PS:T, I still can't get into Baldur's Gate or Icewind: Dale, which are also classics of the cRPG genre. I'm taking more time to read everything, I'm not using any kind of walkthrough, and even the shortcomings of this game, like the super basic combat, or the (lack of) explanation of the RPG mechanics for those who aren't into D&D rules don't bother me as much as they did the first time I played the game. Maybe time made my tastes get a bit better (or worse, who knows!), but I find myself enjoying PS:T a lot more than I first did, when I was 17. I'm surprised of how much I like this game. I'll not be judging the enhancements, because I played the original game in it's original state, and most things are still the same, so this discussion is about PS:T in general. With the recent launch of Planescape: Torment - Enhanced Edition, I decided to give it a replay. Maybe I was forcing myself to like every part of it, instead of being more critical - at least, at the time. I finished the game, and I loved the entire cast (props to Morte, Dak'kon, Fall-from-Grace, and Vhailor - I love them all!), and the plot really intrigued me - yet I didn't enjoy the game as much as I think I did. My first experience with PS:T was when I was 17 (I'm 23 now). Look at any "best RPG's ever" list, and you'll probably see PS:T in the top 5 - at this point, the game has pretty much achieved legendary status among gaming and non-gaming fans alike. PS:T (I'll be refering Planescape: Torment as PS:T in this thread!) is still one of the most talked games when you discuss cRPG', or any kind of RPG. Today I'd like to discuss a timeless classic, or that's what people often say when they're about to discuss Planescape: Torment.
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